Game Designer & Unreal Engine Developer specializing in combat systems, cinematic gameplay, and immersive worldbuilding. I merge creativity with code to craft experiences that players remember.
ABOUT MЕ
Computer Science graduate from FAST, specialized in game development and design. I love turning ideas into rapid prototypes, whether for studios or personal projects. Games are my way to connect stories, systems, and players and if I’m not playing or building them, I’m learning something new to improve my craft.
PROFESSIONAL HIGHLIGHTS
3.5+ years of experience in Unreal Engine (C++ & Blueprints)
Shipped 4 full games on Steam, led multiple projects from prototype to release
Recent PC AA title showcased at GDC 2025, PAX West & LEAP Riyadh 2025
Experienced in transforming design concepts into polished gameplay systems through rapid prototyping.
Expertise in Combat Design, AI, Multiplayer Replication, Cinematics, and Procedural Level Design
“For me, every prototype is a step toward building worlds that matter”
3.5+
Years of Experience
4
Full Projects Shipped
50K+
Downloads
Featured Projects
My Journey Through Games
Explore my work across design and development. Choose a path below to dive into projects that highlight my Game Design expertise, my Game Development skills, or view the full collection of projects I’ve created.
Whether you’re looking to collaborate on a game, discuss a potential role, or just talk about design philosophies and Unreal Engine wizardry. I’m always -open to a good conversation.
Feel free to reach out if:
You need a developer or designer who can prototype fast and deliver quality.
You want to build narrative-rich or system-heavy game mechanics.
You’re hiring someone with both technical and creative edge.
You just want to talk about game engines, design systems, or game pitches.