3.5+ years of experience in Unreal Engine (C++ & Blueprints)
Shipped 2 full games; led multiple projects from prototype to release
Currently working on a PC AA title showcased at LEAP Riyadh & GDC 2025
Expertise in Combat Design, Al, Multiplayer Replication, Cinematics, and Procedural Level Design
Skilled in rapid prototyping and real-time optimization